What defines a good app?

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In order of priority- 1. It should provide the function it is made for. Should not be buggy. 2. It should be user friendly 3. It should have a good UX
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Software Engineer with 15 years of Professional experience in MNCs (JP Morgan, TCS, Mastek)

A good mobile app: (1) Solves a problem, or automates something tedious, or is educative or entertaining. The more helpful an app is, the more download it gets. (2) Is mostly bug free. Every app crash prompts your user to uninstall the app. Reliable apps always score high on ratings. (3) Has a good...
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A good mobile app: (1) Solves a problem, or automates something tedious, or is educative or entertaining. The more helpful an app is, the more download it gets. (2) Is mostly bug free. Every app crash prompts your user to uninstall the app. Reliable apps always score high on ratings. (3) Has a good UI/UX. No matter what app idea you're working on, chances are that an app is already available on the app store that does that. Between two apps with similar capabilities a user will almost always choose the one that looks more polished. (4) Has good performance. Apps that don't perform well or drain the battery too much are uninstalled right away. (4) Is priced reasonably. No matter how high your app scores on the points above, you probably won't get any downloads if you ask $100 for it! read less
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Gateway

Less User's input and Elaborated output
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Software Performance Engineer in IoT, Mobile and Web

In addition to all the above, it needs to have a good performance. Nobody likes it when you have made a bank transaction and you wait and wait just to see the timed out error.
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