What is the process of creating 3D Animation?

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Briefly speaking: Modeling Texturing Rigging Animation Lighting Rendering It can further be detailed depending on from what perspective one asks for it?
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Autodesk Certified Instructor, Online Trainer for Game Development in Unity3D and C#

Phase 1: Development (Planning Phase) Phase 2: Pre-Production (Creating the Digital Elements of your film) Phase 3: Shot-Production (Individual Shots are assembled) Phase 4: Post-Production (Adding the final touches to the animation)
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I am well Experienced in Autocad , 3D s max , SketchUp , Photoshop , Coreldraw , AFX, Flash, Powerpoint etc:

Hi Meeta , The 3D animation is basically two types one Box modelling animation ie:Architectural Animation the other one is Character Animation ie: it contains humans , animals , insects etc:
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15+ years of experience in Software Testing

First of all yow ill come to know the best tools for creating 3D animation after following this link... http://www.animationcareerreview.com/articles/top-20-most-essential-software-artists-and-designers Certain other sites will help you to explain actual process and insights... please visit...
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First of all yow ill come to know the best tools for creating 3D animation after following this link... http://www.animationcareerreview.com/articles/top-20-most-essential-software-artists-and-designers Certain other sites will help you to explain actual process and insights... please visit these resources///// http://cgi.tutsplus.com/articles/step-by-step-how-to-make-an-animated-movie--cg-3257 http://www.xoriant.com/blog/gui-flash-flex-ajax-silverlight/3d-animation-with-steps-to-generate-3d-animation.html http://www.quora.com/What-is-the-process-for-creating-a-3D-animation read less
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Trainer

3D animation can be generate in various manner or through different platforms of softwares. One of it is through software like 3D max or Maya which are completely 3D content creation base software. Other way you can create with routine digital camera is called 'stop motion animation' Where you can...
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3D animation can be generate in various manner or through different platforms of softwares. One of it is through software like 3D max or Maya which are completely 3D content creation base software. Other way you can create with routine digital camera is called 'stop motion animation' Where you can click frame by frame the content of the real world with little movement to get some desire action. And other way you can use some of 2D editing softwares which allow us to create content with Z-depth. Softwares like Photoshop, After Effect n more.... Few programming scripts ond/or VFX support also allow us to create 3D atmospheric effect/content like mist, rain, fog, light strobe, asteroids. n more. read less
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Professional Animation studio artist

Create 3D models using softwares like Maya, MAx , rig them with tools like advance skeleton , and animate them in motion builder, render them with VRAY, comp them in Nuke , edit them in premiere , there u have your 3D animation
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Hi!! Meeta, Greetings from ZICA Kolkata. Good to see your interest in this field which will become 12.3 - 19.7 billion industry by 2018. Take reference from Pre-Production->Start Modelling->Texturing->Lighting->Rigging->Animation->Rendering
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E-Tutor for Spoken English, French and Communication

First, pick out your 3D animation software and explore the interface. You'll have a bunch of tools and options that you can manipulate and that can be pretty confusing when you're a beginner. Make full use of the help menu and various tutorials (and an instructor would help too) when you start. The...
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First, pick out your 3D animation software and explore the interface. You'll have a bunch of tools and options that you can manipulate and that can be pretty confusing when you're a beginner. Make full use of the help menu and various tutorials (and an instructor would help too) when you start. The basic steps for 3D animation though, go more or less in this order: First you create a 3D model (using the various 3D shapes and tools available in the software). Next you add a texture (or different textures, based on your model's design) to the model to give it colour and to make it look more realistic. (Textures are images that can be manipulated and applied to make the outside of a modeled object - like a spider for example - mimic how it looks in real life - like the tiny furry texture a real spider's body would have.) Third, you set up the environment's light and shadow settings using the various lighting and reflection options and tools in the software. And then finally, when your satisfied with the above, you set up a camera and then animate the model (and even the texture, lights and camera if you want) and render the animation into a movie clip. If you create more than one animation and final render as part of a story, you can edit the separate movie clips together like a video clip (with effects and sound and what-not even) and export it as a complete movie or video clip. (I'm answering this question on the hunch that you might be at least familiar with what 3D animation is. If you are a complete beginner, then just know that modelling, texturing, lighting, animating, and rendering are the general steps in creating a 3D animation.) read less
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E-Tutor for Spoken English, French and Communication

Oh, and I forgot to mention one step: Rigging. If you have a complicated model with more movable parts, then you must create a kind of skeleton (or "bones" if you will), that are "rigged" (i.e., attached) to your model. And after rigging, moving these "bones" will automatically move the different parts...
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Oh, and I forgot to mention one step: Rigging. If you have a complicated model with more movable parts, then you must create a kind of skeleton (or "bones" if you will), that are "rigged" (i.e., attached) to your model. And after rigging, moving these "bones" will automatically move the different parts of your model, just like a human skeleton controls the human body. Rigging happens just before the animating happens. read less
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IT Corporate Trainer with 9 years of experience in Edu tech

3D modeling-- Rigging-texturing-background--lighting--rendering--final output
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