The Game Programming 101 class is tailored to each student's specific needs. While I am proficient with Unity, Unreal, and Godot, I have also worked on Scratch and MakeCode for kids. Any other framework, toolchain, or library can also be considered!
This class is not restricted to any age, as I can adjust to your specific needs, meaning anybody from ages 6 to 60 (or more!) can apply!
The prospective gamedev will learn the basics of using their engine of choice, programming concepts in the context of game scripting, and 1-on-1 guidance on any specific project they may want to work on or accomplish. Don't have a project plan? I can help you figure that out as you learn!
Students will need a computer that supports the minimum specification for working with their engine of choice, preferably with their installations on an SSD partition. That said, a smile and a can-do attitude go a long way!