This free 2-hour Master Class is designed for beginners who want to start learning Blender and understand how professional 3D workflows begin. The session will introduce Blender from the ground up and help students become comfortable with the software interface before moving into detailed 3D modelling and other advanced topics.
During the class, I will introduce the Blender workspace, explain the main areas of the interface and demonstrate how to navigate the 3D viewport efficiently. Students will learn about the Outliner, Properties Editor, Timeline, Toolbar, menus, workspaces, transform tools and essential viewport controls.
We will also understand how objects are created, selected, moved, rotated and scaled, along with an introduction to Object Mode and Edit Mode. I will explain the basic logic of Blender's 3D workflow and demonstrate important shortcuts and navigation techniques that make working in Blender faster and more comfortable.
The class will be conducted through live online practical demonstrations, so students can follow along with the software on their own computers. The emphasis will be on clear explanation, demonstration and hands-on understanding rather than only theoretical information.
This Master Class is ideal for beginners, animation students, game design students, aspiring 3D artists and anyone interested in learning Blender for 3D modelling, animation, game development and digital art.
Students should have Blender installed on their computer before attending the class. No prior Blender experience is required.