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C++ Programming on Linux Platform

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Course offered by Ekagga Technology & Services Pvt. Ltd.

3 reviews
C++ Programming on Linux Platform by Skilled Industry person with 10 year of experience in software Development using C/C++

Topics Covered

1. Introduction o The Origins of C++: A Little History ? The C Language ? C Programming Philosophy ? The C++ Shift: Object-Oriented Programming ? C++ and Generic Programming ? The Genesis of C++ o Portability and Standards o Simple Application ? Writing an Application ? Compiling & Linking and Application ? Running an Application 3. C++ Language Basics o C++ Initiation ? The main() function ? C++ Comments ? The C++ Preprocessor and the iostream File ? Header Filenames ? Namespaces ? C++ Output with cout ? C++ Source Code Formatting o Data Types, Identifiers & Variables ? Identifiers ? Different Data Types ? Variables o Constant o Operators ? Arithmetic Operator ? Relational Operator ? Logical Operator o Branching Statement ? If / if-else / if-else if ? Switch ? Ternary operator o Loops ? For ? While ? Do while ? String o Pointer & References o Function o Recursion 4. Standard Briefing: The Latest Addenda to ANSI/ISO C++ 5. Operator Overloading o Operator Overloading Rules of Thumb ? Members and Nonmembers ? Operator's Interface ? Operator Associativity o Restrictions on Operator Overloading o Conversion Operators o Postfix and Prefix Operators o Using Function Call Syntax o Consistent Operator Overloading o Returning Objects by Value o Multiple Overloading o Overloading Operators for Other User-Defined types o Overloading the Subscripts Operator o Function Objects 6. Special Member Functions o Default Constructor o Copy Constructor o Destructor o Assignment Operator 7. Object-Oriented Programming and Design o Programming Paradigms ? Procedural Programming ? Object-Based Programming ? Object-Oriented Programming o Classes and Objects o Designing Class Hierarchies ? Private Data Members Are Preferable To Protected Ones ? Declaring Virtual Base Class Destructors ? Virtual Member Functions ? Abstract Classes and Interfaces ? Use Derivation Instead of Type-Fields ? Overloading A Member Function Across Class Boundaries ? Deciding Between Inheritance and Containment ? The Holds-a Relation ? Empty Classes ? Using structs as A Shorthand for Public Classes ? Friendship ? Common Root Class ? Forward Declarations ? Local Classes ? Multiple Inheritance 8. Exception Handling o Introduction o Traditional Error Handling Methods ? Returning an Error Code ? Turning on a Global Flag ? Terminating the Program o Enter Exception Handling ? The Challenges of Implementation of Exception Handling o Applying Exception Handling ? Exception Handling Constituents ? Stack Unwinding ? Passing Exception Objects to a Handler ? Exception Type Match ? Exceptions as Objects ? Exception Specification o Exceptions During Object's Construction and Destruction ? Throwing Exceptions From A Destructor is Dangerous o Global Objects: Construction and Destruction o Advanced Exception Handling Techniques ? Standard Exceptions ? Exception Handlers Hierarchy ? Rethrowing an Exception ? Function try Blocks ? Use auto_ptr<> to Avoid Memory Leaks o Exception Handling Performance Overhead ? Additional Runtime Type Information ? Toggling Exception Handling Support o Misuses of Exception Handling 9. Runtime Type Identification ? Introduction - What is RTTI o Virtual member functions and RTTI o RTTI constituents ? RTTI Is Applicable to Polymorphic Objects Exclusively ? Class type_info ? Operator typeid ? Operator dynamic_cast<> ? Other Uses of dynamic_cast<> o The Cost of Runtime Type Information ? Memory Overhead ? Runtime Type Information of Polymorphic Objects ? Additional Overhead o typeid Versus dynamic_cast<> 10. Namespaces o The Rationale Behind Namespaces o A Brief Historical Background ? Large-Scale Projects Are More Susceptible to Name Clashes o Properties of Namespaces ? Fully Qualified Names ? A using Declaration and a using Directive ? Namespaces Can Be Extended ? Namespace Aliases ? Koenig Lookup ? Namespaces in Practice o Namespace Utilization Policy in Large-Scale Projects o Namespaces and Version Control ? Namespaces Do not Incur Additional Overhead o The Interaction of Namespaces with Other Language Features ? Scope Resolution Operator Should Not Be Used To Designate Global Names ? Turning an External Function into A File-Local Function ? Standard Headers Names o Restrictions on Namespaces ? Namespace std Can Not Be Modified ? User-Defined new and delete Cannot Be Declared in a Namespace 11. Templates o Introduction o Class template o Function Template o Performance Considerations ? Type Equivalence ? Avoiding Unnecessary Instantiations ? Explicit Template Instantiation ? Exported Templates o Interaction with Other Language Features ? The typename Keyword ? Inheritance Relationship of Templates ? Virtual Member Functions ? Pointers to Members of a Class Template 12. STL and Generic Programming o Introduction – generic programming o Organization of STL Header Files ? Containers ? Algorithms ? Iterators ? Numeric Library ? Utilities 13. Memory Management o Types of storage ? Automatic Storage ? Static Storage ? Free Storage o POD (Plain Old Data) and non-POD Objects ? The Lifetime of a POD Object ? The Lifetime of a non-POD Object o Allocation and Deallocation Functions ? Semantics of Allocation Functions ? Semantics of Deallocation Functions o malloc() and free() Versus new and delete ? Support For Object Semantics ? Safety ? Extensibility o new and delete ? Allocating and Deallocating Arrays Using new[] and delete[] ? Exceptions and Operator new ? Exception-Free Version of Operator new ? Placement new 14. Optimizing Your Code o The Rationale Behind Namespaces o A Brief Historical Background ? Large-Scale Projects Are More Susceptible to Name Clashes o Properties of Namespaces ? Fully Qualified Names ? A using Declaration and a using Directive ? Namespaces Can Be Extended ? Namespace Aliases ? Koenig Lookup ? Namespaces in Practice o Namespace Utilization Policy in Large-Scale Projects o Namespaces and Version Control ? Namespaces Do not Incur Additional Overhead o The Interaction of Namespaces with Other Language Features ? Scope Resolution Operator Should Not Be Used To Designate Global Names ? Turning an External Function into A File-Local Function ? Standard Headers Names o Restrictions on Namespaces ? Namespace std Can Not Be Modified ? User-Defined new and delete Cannot Be Declared in a Namespace 15. C Language Compatibility Issues o Differences Between ISO C and the C Subset of ANSI/ISO C++ ? Function Parameter List ? Function Declaration ? Empty Parameter List ? Implicit int Declarations ? ISO C is currently being revised to disallow implicit int declarations.Repeated Declarations of Global Variables ? Implicit Casting of void Pointers ? The Underlying Representation of NULL Pointers ? Default Linkage Type of Global const Variables ? Null-Terminated Character Arrays ? Assignment of Integers to an enum Type ? Definition of Structs in a Function Parameter List and Return Type ? Bypassing an Initialization o Quiet Differences Between C and C++ ? The Size of an enum Type ? The Size of A Character Constant ? Predefined Macros ? Default Value Returned from main() o Accessing a C++ Object in C Code ? The Underlying Representation of an Object in Memory ? The C++ Object Model is Efficient ? Memory Layout of Derived Objects ? Support for Virtual Member Functions ? Virtual Inheritance ? Different Access Specifiers 16. C++11 and recent addition & Future Directions

Who should attend

People who wants to have C++ development Hands-ON. People who wants to understand the C++ internal concept.

Pre-requisites

C++ Course Outline 1. Prerequisite o C Language o Linux Basics o Vi Programming / C++ IDE

What you need to bring

Note book / Pen / Pencil [ Laptop if you have ]

Key Takeaways

You will able to understand the C++ internal and will able to code better using C++.

About the Trainer

5 Avg Rating

3 Reviews

1 Students

3 Courses

10 year of industry experience using native language. Worked with GE, NOKIA , AMAZON

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