3Ds Max is a Multimedia software application which enables Designer, Engineers, Architects and Professionals to create their own Environment with Explicit Design. The course Objective is to introduce the tools and techniques involved in various methods of Polygon/ Mesh modelling and Designing to achieve the Required results.
In this Course You will be learning about.
- Initiation of a Project in 3Ds Max
- 3D Geometry Creation and 2D Shapes
- Geometry and Splines Modifiers
- Objective : Modeling Interior Objects
- Furniture
- Appliances
- Doors & Windows
- Objective : Modeling Exterior Objects
- Generic Models
- Foliage
- Landscapes
- Objective : Modeling Mechanical Objects
- Project wise depending
- Plugins usage in detail
- Materials/Textures Physical Study
- Slate and Compact Material Editor.
- UV Texture Mapping
- Lighting Techniques
- Camera Framing with Physical Camera
Rendering with controls