This is for students from classes 1 to 5
Here, the students will learn
Topics | Sub-Topics |
Intro | What is Scratch? |
Software Gothrow | |
Actions | Basic Movements |
Rotation | |
speacking | |
Create | creating spirit |
creating background | |
Games | ping pong |
ballon | |
rock fall | |
rockpaper | |
snack | |
etc |
Scratch is a fantastic tool for young students (grades 1-5) to explore creativity and problem-solving without needing coding knowledge. Through engaging activities, they learn basic movements, rotations, speaking, and interactive game creation. Projects like Ping Pong, Balloon, Rock-Paper-Scissors, and Rock Fall encourage logical thinking and rapid ideation. By designing backgrounds and animations, students develop storytelling skills while boosting their confidence.
This hands-on approach helps them grasp computational thinking in a fun and interactive way. Instead of memorizing syntax, they intuitively create and experiment, fostering curiosity and innovation. As they explore Scratch, they unlock their creative potential, strengthening critical thinking and problem-solving. Encouraging students to build their own projects nurtures independence and a sense of accomplishment, making learning both engaging and meaningful.