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Android : Application Launch time improvements.

Gaurav Bansal
10/01/2017 0 0
For any standard android application, below 3 components play important roles to show 1st interface to user, so that he/she can interact with the app.
1. Custom Application class : Intialize the components which are going to be used for the all application components such as activities or views.
2. Splash Screen : It is the first UI which is displayed to the user, in the background of which, we initialize those components which are required for Main Activity (mentioned below) to show data
3. Main Activity : This is the home screen where major data is displayed using views and fragments.
To avoid delay in Launch, we can consider below few fixes.
a) There should be minimal functions in onCreate() method of above 3 components. Although when we check the time taken in onCreate() to be completed, it shows less time, but the component which you have initialised, will take some time to give result e.g. inflating layouts or initialising a third party SDK.
b) Instead of writing initialisation of 3rd party SDKs in your Application class, put them whenever they are first needed. e.g. Facebook or Google Login SDKs
c) Move the loader or inflater related to UI in your Main Activity instead of Application class as during app initialisation we are not showing any UI e.g. Notification count to show the bubble in Main Activity
d) Do the heavy work on the thread which are neither related to UI nor for immediate requirement. a thread can be started in Application class too if required.
e) In general, Splash is launched and we launch main activity after a certain time in Handler object using postRunnable. Instead of that we have to do heavy task in thread and on completion of that thread, we have to launch the Main Activity on Main thread as below:
Thread splashSetupThread = new Thread(new Runnable() {
    public void run() {
    //Here do all the work not related to UI
    //after finish launch home screen in main thread as below
    runOnUiThread(new Runnable() {
    @Override    public void run() {
F) There can be some UI elements in the Main Activity which can be shown after main UI component is shown e.g. A mini player in a Music application can be displayed once the songs and albums are displayed to the user. So do not write the code of those UI elements into the onCreate of Main Activity , instead write them in onWindowFocusChanged() as below:
@Overridepublic void onWindowFocusChanged(boolean hasFocus) {
    if(onCreateCalled && hasFocus) {
        onCreateCalled = false;
        //write UI element inflation code
If above steps are followed then certainly launch time will be reduced.

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