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Learn to Build Mobile Games using Corona SDK

Learn to Build Mobile Games using Corona SDK

Online Self Paced Class

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About the Course


Corona SDK is powerful game development kit developed by Corana labs. This powerful cross platform engine allows game development for iPhone, iPad and Android mobile devices. It uses Lua as the principal scripting language. It is easy to use and allows quick turnaround time for games. It is one of the preferred gaming engines for Indie mobile developers.

We have designed this course as one comprehensive tutorial for mastering game development using Corona SDK. The course starts with basic introduction to the engine and will help you get use to the editor. The course will then teach you the important lua scripting concepts. You will get to know all the important features and APIs of the SDK before using it to build a real game.

This course is a shortcut to get you up and ready for professional game development for mobility systems.

Topics Covered

SECTION 1: Introduction to Game Programming using Corona

SECTION 2: Intro to Lua Programming v2

SECTION 3: Basic Corona

SECTION 4: Advanced Corona

SECTION 5: Game In Corona

Who should attend

Mobile Game Developers and Smartphone Programmers

Pre-requisites

Basic programming knowledge.

What you need to bring

"

Key Takeaways

Over 38 lectures and 5 hours of content!
Master Corona SDK for Mobile Game Development
Master Lua scripting language
Build a cross platform game
Learn to build game for both Android and IOS
Curriculum

Chapter 1 : Introduction to Game Programming using Corona

  • Introduction 0.95

  • Introduction to Corona SDK 4.52

  • Setting up the SDK 3.1

  • Corona Applications 6.85

  • Corona Sample Applications 8.35

  • Editing and Applications 6.18

  • Corona Editor 3.6

  • Hello World 18.6

  • Corona Resources 8.68

Chapter 2 : Intro to Lua Programming v2

  • Intro to Lua 4.4

  • Lua Syntax and Conventions 4.6

  • Variables 5.67

  • Expressions 5.67

  • Statements 17.9

  • Functions 14.23

  • Lua Data Types & Scope 20.18

  • Lua API 8.45

Chapter 3 : Basic Corona

  • Display Objects 9.45

  • Display Groups 13.22

  • Events And Listeners 11.28

  • Widgets 8.3

  • Timers 6.87

  • Transitions 6.1

Chapter 4 : Advanced Corona

  • Animation 10.87

  • Audio 9.75

  • Media 5.98

  • Physics 8.83

  • Serialization 10.57

  • Menu States 12.83

Chapter 5 : Game In Corona

  • Gameplay 3.98

  • Project Setup 4.3

  • Game Objects 9.27

  • Controls 12.27

  • Timer 12.72

  • Score 4.17

  • Game Over 5.38

  • Final 6.6

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Content

5 Chapters

37 Video Lectures

digital certificate Get Digital Certificate after course completion

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Course Id: 20312