HSR Layout, Bangalore
Attendees should be able to read simple programs written in the C language. No previous experience with writing graphics programs is required. The course includes some basic concepts from linear algebra (vector notation and matrix multiplication), but previous knowledge of these subjects is not required.
At the end of OpenGL ES training course, participants will be able to:
*Understand architecture of OpenGL ES and overview of some implementations
*Read programs using OpenGL ES
*Write 3D graphics applications for embedded systems with OpenGL ES
Programmers who want to write applications for Mac OS X, the iPhone, the iPod Touch, or the iPad.
Not decided yet
Students Interested 11